3D Animation
Project: Sir Mortimer’s Dragons – Animation and Lighting Test
Client: MTMorrow Personal Project
Once MTMorrow designed and animated his main characters for the upcoming film “Sir Mortimer’s Dragons,” it kinda made sense to see how they all work together.
Characters were designed with Character Creator 4, ZBrush and Substance Painter. Characters animated with iClone 8. World design, camera animation, lighting and rendering with Unreal Engine 5.
Project: Don’t Lose Your Junk
Client: MTMorrow Personal Project
This short mock public awareness ad is an absurdist warning about the lesser-known side effects of COVID-19.
Character designed with Character Creator 3, Character animated with iClone 7, Camera animation, lighting, and rendering with Blender open source 3D Software.
Project: Frogman Down: In Memoriam
Client: Veterans Channel / US Navy Seals
While editing the one-hour 2020 Frogman Down memorial toast to fallen Frogmen, MTMorrow created this poignant 3d sequence for lost Frogmen with special recognition.
Designed, animated, lite, and rendered with Blender open source 3D Software.
Project: Company Town – Main Title
Client: Nomad Films / CBC
Commissioned to create the main title for the one-hour documentary “Company Town”, MTMorrow made this exploding text with a slow camera move. Although the producers decided to go in another direction for the final design, this title is still pretty cool.
Designed, animated, lite, and rendered with Blender open source 3D Software.
Project: Robot Wakes
Client: MTMorrow Personal Project
MTMorrow modelled and animated this little robot while learning Blender 3D Software. This little robot waking up for the first time has its charm; now it just needs some sound and music 😉
Designed, animated, lite, and rendered with Blender open source 3D Software.
Project: ESN – Hoverbike
Client: Radar love Records / Vicky Rai
During the making of the Every Single Night music video, MTMorrow textured and rigged and hoverbike he purchased on turbo squid. This render test shows off the detail and storytelling of this 3d asset.
Hover Bike was edited with ZBrush, Blender and Substance Painter, and then animated, lite, and rendered with Blender open source 3D Software.